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Library / Guidance and trajectory following / GUI-04

Guidance and trajectory following

Lookahead (pure-pursuit) lateral acceleration

Lateral acceleration needed to fly a circular arc to a point ahead on the path, at an angle η from the current velocity.

Ref
GUI-04
Rev
v1
Field
Guidance and trajectory following
Result
a⊥ [m/s²]

If the vehicle follows a circular arc to a point a distance Ld ahead, at an angle η from its velocity, the arc has curvature κ = 2 sin η / Ld. The lateral acceleration needed is a⊥ = Vg²κ. This construction underlies the pure-pursuit path-following method. η is signed: positive when the point lies to the right of the velocity.

Lateral acceleration needed to fly a circular arc to a point ahead on the path, at an angle η from the current velocity. The distance to the point is Ld. This is the pure-pursuit and L1-style guidance law.

Calculator

Solve for
m/s²
m/s
10100
m
20500
°
−4040
  • Path curvature, κ = 2 sin η / Ld0.006946 1/m
  • Bank angle for a coordinated turn, arctan(a⊥/g)15.81 °
  • Turn rate, a⊥/Vg7.959 °/s

What drives the result

Each variable is moved across its typical range while the others stay at the values above. The longest bar is the key driver.

Lateral acceleration (m/s²) current value 2.778 m/s²
VgGround speedKey driver
0.69569.5
ηAngle from velocity to the lookahead point
−10.310.3
LdDistance to the lookahead point
0.2786.95
  • Aiming at a point 50 m ahead and 10° off the velocity at 20 m/s needs a curvature of 0.006946 1/m and a lateral acceleration of 2.778 m/s², which a coordinated turn supplies with a bank of 15.8°.
  • Acceleration rises with the square of speed: at 40 m/s the same geometry needs 11.11 m/s² (1.13 g), a bank of 48.6°. A guidance command must be limited to what the vehicle can do.
Chart data as tables

Ranked variables

VariableTypical rangeLowest resultHighest resultSwing (m/s²)Local stepChange in result
Vg Ground speed10 to 100 m/s0.694669.4668.76+10%+21 %
η Angle from velocity to the lookahead point−40 to 40 °−10.2810.2820.57+1.6 °+15.8 %
Ld Distance to the lookahead point20 to 500 m0.27786.9466.668+10%−9.09 %

Sweep of Ground speed

Ground speed (m/s)Lateral acceleration (m/s²)
100.6946
21.253.137
32.57.337
43.7513.29
5521.01
66.2530.49
77.541.72
88.7554.71
10069.46

Sweep one variable

Lateral acceleration (m/s²)Hover, touch, or use the arrow keys on the chart
0204060 20406080100 Ground speed (m/s) now 2.778

Variables and how each one contributes

a⊥

Lateral acceleration

Result · m/s²

What the equation gives you. Everything else feeds it.

Vg

Ground speed

m/s · typical 10 to 100

The ground speed in m/s. The lateral acceleration grows with the square of speed, so a higher speed demands much more. Raising it by 10 % (to 22) moves the result by +21 %, from 2.778 to 3.362 m/s².

Ld

Distance to the lookahead point

m · typical 20 to 500

The straight-line distance to the lookahead point, in m. Inversely proportional: a longer lookahead means a gentler arc and a smaller acceleration. Raising it by 10 % (to 55) moves the result by −9.09 %, from 2.778 to 2.526 m/s².

η

Angle from velocity to the lookahead point

° · typical −40 to 40

The angle from the velocity direction to the lookahead point, in degrees. Positive means to the right. Roughly proportional for small angles: a bigger angle to the target needs a tighter arc. Raising it by 5° (to 15°) moves the result by +49 %, from 2.778 to 4.141 m/s².

Worked example with the values above

  1. Curvature: κ = 2 sin 10° / 50 = 2 × 0.1736 / 50 = 0.006946 1/m.
  2. Speed squared: Vg² = 20² = 400 m²/s².
  3. a⊥ = 400 × 0.006946 = 2.778 m/s².

Assumptions and limits

  • A circular arc from the vehicle's current position and velocity direction to the lookahead point.
  • A constant ground speed and ideal tracking of the commanded acceleration, with no wind in the turn.

Common mistakes

  • Measuring η from north instead of from the current velocity direction.
  • Ignoring the sign of η, so that the vehicle turns away from the path.

Statistics and uncertainty

Small errors in the angle η map to lateral acceleration with a factor of 2Vg²cos η/Ld. At the defaults a 1° error in η changes the command by about 0.275 m/s², 9.9 % of the command. Since the angle comes from position and heading estimates, their noise sets how smooth the commanded acceleration is.

Where it is used

  • Path following for aircraft and ground vehicles, where the lateral acceleration is then turned into a bank or steering angle.
  • Seeing how speed and lookahead distance trade off against the acceleration a vehicle needs.

Maths you need

  • Circular motion: centripetal acceleration = V² × curvature
  • Chord and arc geometry: a chord of length L at angle η subtends curvature 2 sin η / L

Related formulas

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